Macros
Macros allow the user to manipulate groups of patterns. Using macros can save time, especially if a part has several copies of the same hole pattern. A macro is essentially a recorded set of properties for a group of patterns. Macros and copies of macros may also be scaled, and parts may be redefined.
Notes:
1. Observe the colors when selecting patterns. The patterns within the macro appear in one color; the remaining patterns appear in a different color. Use the colors to differentiate between those patterns that already belong to the macro and those you want to add to the macro.
2. Use Add Pattern and Remove Pattern to refine a macro.
3. If the wrong origin is selected for a macro, use Set Origin to correct it.
4. To include a pattern within the macro, the marquee must enclose all the snap points. This can be difficult on large arcs with center snap points that do not display in the work area. A warning message displays if you draw a macro marquee that contains no patterns.
5. A macro remains active while you are using the Macro options. If you use options from the other menus, or if you change views, the macro definition(s) are lost. You must define the macro again if the system displays: There is no macro defined! Select a different option.
6. When viewing a sheet, you can transfer a macro from one part to another. Make sure that when you move or copy a macro that you position the macro origin within the border of the new part. You should practice on sample parts and patterns before attempting this operation on a sheet you intend to use for production.
7. You can only macro patterns in SHEET View, not parts. If you macro all the patterns in a part and move them onto a sheet, they belong to the sheet. You cannot use any of the sheet menu options (Move, Copy, Grid, etc.) or VIEW Part on sheet patterns. You can only use Macro options on sheet patterns.
Rotate Macro Copy (inc. Special Tools) | |
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